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0x1 Welcome: I'd like to argue that robots are alive.
On this blog we discuss, programming, art, and anything I find interesting on Tuesday and dare to write about on Wednesday. This publication used to be…
Apr 10, 2021
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Yvan Scher
0x0 What is Yvan?
Hey I’m a programmer, wandering the seas of solitude, cast toward some distant artistic harborage, failing to understand the frameworks of physics that…
Apr 9, 2021
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Yvan Scher
0x- Playing with Perlin Noise
I haven’t seen a ton of great examples of making maps with perlin noise in python. So here we go! As always, thank you for Sharing. Perlin noise is a…
Apr 9, 2021
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Yvan Scher
0x- 7 cobol examples with explanations.
You may have heard COBOL before. If you search for it you will find images like this: This is a picture of a COBOL program editor running in a…
Apr 9, 2021
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Yvan Scher
0x- Python Caves: Cellular Automata
Often when you are making games, you’ll find yourself with the desire to autogenerate some part of your game, whether it be a map, character features…
Apr 9, 2021
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Yvan Scher
0x- Monster GANs: generate monster art
In this blog, we are going to generate monsters using a Generative Adversarial Network (GAN). It is a special type of generative model that can generate…
Apr 9, 2021
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Yvan Scher
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